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ZBrushCentral username: Sebcesoir
This character contain 2 subtools, the head and the helmet parts. The straps on the head are sculpted using a lot of masking. The accessories were done in low res in maya then detailed in zbrush.
The hotel is made of simple cube entirely detailed in zbrush. I've made different elements, sculpted separately, and then stamped in projection master.
Its also a combination of alpha ornaments grabbed on internet.