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ZBrushCentral username: TOKS-S
As with all my work I started in 3ds max and took the base mesh as far as I could, then brought it into ZBrush to add the detail and finish it off.
I again started in Max but tried to keep the base mesh simple this time, which would give me more control over the look of the final character once I got him into ZBrush.
THOUGHTS ON ZBRUSH
I enjoy all aspects of ZBrush, once I get the base mesh in there it's all good!