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ZBrushCentral username: vkramvr
Turntable 1, 2, 3
This model was started as an anatomy practice. I kept adding details on the model, saw some references from 3d.sk. A rough base mesh was created in max to start with, and was detailed in zbrush. This was later converted to a next-gen game model, which can be viewed at www.vikramvr.com
Queen with Jetpack
Turntable 4, 5
An aviator queen set in the alternate reality of the 20's and 30's. This was my entry for the Harcore modelling challenge #21 held in cgtalk. The base mesh was modelled in 3dsmax, and zbrush was used to detail all the parts.
My name is Vikram.V and I am a 3D artist from India, specializing in high/low resolution character/set modeling, sculpting and texturing. I use 3dsmax for lowres modelling, Zbrush for sculpting and Photoshop for texturing.I did a post graduation in computer animation from the Bournemouth University, UK. I am currently a freelance artist, accepting character/ Environment Freelance work. I deliver artwork for games, films and Cinematics.