Turntable 1, 2
I used many zbrush functions, especially, clay, standard,inflat,morphbrush, subtool, topology and so on. My happiest moment was using zbrsuh, because it saves a lot of time creating characters and it gave me better
Turntable 3, 4
I have 9 years experience in CG character Design, Cinematics and Games. I worked for NcSoft, which is the most famous game company in Korea. I was one of members of cinematic team. Additionally, I shipped MMOFPS, named "Huxley" as a lead character artist and 3d illustrator. Recently, I develop unannouced MMORPG game that use crysis2 engine.
Website: http://daytripper3d.cgsociety.org/gallery or http://daytripper3d.com