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ZBrush can be enhanced by ZPlugins which add new functionality to ZBrush's already powerful feature set. You will find below the most popular and widely-used of these plugins, made by Pixologic and its users. We encourage you to read about each so that you can learn how they can further enhance your ZBrush pipeline.
If you chose to perform a custom installation and specified that you did not want any plugins at that time, you will need to run the installer again. This will allow you to modify your installation and add those plugins. Updates to plugins for ZBrush 4R4* and beyond will typically be made through the Auto Update feature found in the Zplugin palette within ZBrush.
With GoZ™ you can transfer Tools and/or SubTools between ZBrush and its target applications for topology adjustments and/or to create new subtools, which include Maya, Modo SP4-5, Cinema 4D, 3DSMAX, and Photoshop. GoZ™ will also transfer ZBrush produced Texture, Displacement, and Normal Maps into your target application all while automatically generating your shading network for a one click render.
The FBX ExportImport plugin provides one-click export and import of the FBX file format. This is a popular 3D interchange format developed by Autodesk and is commonly used by many 3D software applications and game engines.
Easily convert sculpted layers in ZBrush into blend shapes for Maya 2008 and above.
Image Plane 4 provides an easy way to load images into ZBrush for use in texturing, either using ZProject brush polypainting, or with Projection Master.
SubTool Master allows you to mirror, duplicate, merge, export all your subtools at once, fill all your subtools with color and/or materials and many other things!
With one click of the button UV Master automatically produces UVs for 3D models created by or imported into ZBrush. UV Master is designed to make the creation of UVs easily accessible for all artists who need to create human-readable UV maps for painting textures in any kind of 2D image editor.
With 3DPrint Exporter you will be able to export your favorite ZTool in STL and VRML file format, opening you to the world of the 3D Printing. Now it's possible for you to print your model:
With Decimation Master you will be able to easily reduce the polygon count of your models in a very efficient way while keeping all their sculpted details. This solution is one of the fastest available and is able to optimize your high polycount models from ZBrush, allowing you to export them to your other 3D software packages.
ZAppLink is a ZBrush plugin that allows you to seamlessly integrate your favorite image editing software, such as Adobe Photoshop, into your ZBrush workflow. While in ZBrush, call up your image editing package and use it to modify the active ZBrush document or tool, then go straight back into ZBrush.
Transpose Master allows you to pose a model with multiple SubTools by creating one combined model of the lowest resolution level of each SubTool. Once this low rez version is posed you can transfer the pose back to your original high rez model at the click of a button.
This plugin is for adjusting your Draw Size, Focal Shift and Z Intensity without interrupting your workflow.
If you cannot upgrade for some reason and are encountering issues with any plugin, please submit a Support Ticket. Specify the plugin, which version of ZBrush you're using and a description of your issue. The Support team will attempt to help resolve the issue and if a plugin update is available for your version of ZBrush it will be sent to you.