With GoZ™ you can transfer Tools and/or SubTools between ZBrush and its target applications for topology adjustments and/or to create new subtools, which include Maya, Modo SP4-5, Cinema 4D, 3DSMAX, and Photoshop. GoZ™ will also transfer ZBrush produced Texture, Displacement, and Normal Maps into your target application all while automatically generating your shading network for a one click render.
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Easily convert sculpted layers in ZBrush into blend shapes for Maya 2008 and above.
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Image Plane 4 provides an easy way to load images into ZBrush for use in texturing, either using ZProject brush polypainting, or with Projection Master
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SubTool Master allows you to mirror, duplicate, merge, export all your subtools at once, fill all your subtools with color and/or materials and many other things!
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With one click of the button UV Master automatically produces UVs for 3D models created by or imported into ZBrush. UV Master is designed to make the creation of UVs easily accessible for all artists who need to create human-readable UV maps for painting textures in any kind of 2D image editor.
More about UV Master
UV Master PDF manual (ZBrush 4R2)
New to ZBrush's powerful plugin library is Paint Stop, which gives you truly life like painting and drawing tools.
Download Paint Stop now.
More about Paint Stop
Paint Stop PDF manual (ZBrush 4R2)
With 3DPrint Exporter you will be able to export your favorite ZTool in STL and VRML file format, opening you to the world of the 3D Printing.
Now it's possible for you to print your model:
With Decimation Master you will be able to easily reduce the polygon count of your models in a very efficient way while keeping all their sculpted details. This solution is one of the fastest available and is able to optimize your high polycount models from ZBrush, allowing you to export them to your other 3D software packages.
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Decimation Master PDF manual (ZBrush 4R2)
ZAppLink is a ZBrush plugin that allows you to seamlessly integrate your favorite image editing software, such as Adobe Photoshop, into your ZBrush workflow. While in ZBrush, call up your image editing package and use it to modify the active ZBrush document or tool, then go straight back into ZBrush.
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ZApplink PDF manual
Multi Map Exporter is designed to automate map creation and export for your model. Settings can be saved and reloaded so that you can quickly set up the plugin and then leave it to export the maps, freeing you to spend more time creating your art.
Multi Map Exporter PDF manual
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Transpose Master allows you to pose a model with multiple SubTools by creating one combined model of the lowest resolution level of each SubTool. Once this low rez version is posed you can transfer the pose back to your original high rez model at the click of a button.
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This plugin is for adjusting your Draw Size, Focal Shift and Z Intensity without interrupting your workflow.
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