Ana Carolina Pereira – Sculpting, VR & Positivity – Episode 4

In this episode, Ana does an exercise on breaking artistic “rules” and having fun. She takes the idea of the Boston Dynamic’s design robot: Spot Mini, which a lot of people perceive to be creepy, and makes it even creepier by reinterpreting it made out of bone and muscle.

Ana also talks about the constraints of VR development, especially as it pertains to poly count and texture map creation. Afterwards, she discusses how creating a good reputation for yourself can benefit you during job searches and about strategies on how to do so.

A Indústria de Games, Arte 3D e Realidade VirtualThe Game Industry, 3D Art & Virtual Reality[PT-BR] - Portuguese (Brazil) / português do Brasil Sculpting, VR & Positivity[EN] - English See Ana's Upcoming Streams Here: ZBrushLIVE Calendar Segment Summary: Sculpting, VR & Positivity - "A chill stream in which I sculpt, talk about game-ready character production, VR development and life in the industry. Pursuing the 3D Artist dream can get difficult, so I hope to offer help and encouragement to other artists on their journey!" ZFriends: Pass the Sculpt - A game-like group stream teamed up with Pablo Muñoz Gómez and Stephen Anderson. Dependent on the theme, each artist with sculpt for a hour, rotate ZBrush files, and continue sculpting over a 3 hour time frame. The result is a fun fast paced, telephone style game with wacky results! Each artist will stream independently to our 3 social media channels, YouTube, Twitch, and Facebook. View them here: YouTube - https://www.youtube.com/c/pixologiczbrush Twitch - https://www.twitch.tv/pixologic Facebook - https://www.facebook.com/Pixologic/ Location: Houston, Texas Hometown: Rio de Janeiro, Brazil How Did You Discover ZBrush? "I first came across ZBrush in a character art class in college. I had never been interested in 3D, but ZBrush was such a sensational experience that it completely changed the course of my career from 2D to 3D." Sculpting Experience: 3 years Most Used/Favorite Feature: "DynaMesh!" Previous Works, Industry Experience & Highlights: "In college, I was a 3D Modeling Intern at NASA. More recently, I was the Lead Artist at OnComfort, a company that created mobile VR experiences for cancer patients. Currently, I am a Tech Artist at HTX Labs, a VR civilian training studio." Fun Facts: "I have lived in Brazil, The Netherlands, England and America. I am fluent in Portuguese and English. One of my dreams is to one day illustrate a children's book!"