Ashley A. Adams – Creature & Character Concept Sculpting – Episode 16

In this broadcast, Ashley experiments with the new 4R8 version of ZBrush, focusing on Vector Displacement Meshes (VDM). She covers how to create a VDM and what it does. Highlights from this stream include the creations of a tooth, mushroom, pustule and crab claws.


Creature & Character Concept Sculpting More Scheduled Streams Coming Soon! Segment Summary: "I will be doing speed sculpts from a sphere, completely from the imagination. The goal here is to muck the clay around until I see some interesting shapes and design a creature or character from that. Lot's of fun, learning and experimentation!" Location: Montreal, Quebec, Canada Hometown: Markham, Ontario, Canada How Did You Discover ZBrush? "A classmate back in college showed me the sculpts he was making and I couldn't help but to jump head first into ZBrush." Sculpting Experience: 3 years Most Used/Favorite Feature: "I use and abuse the DynaMesh function but my favorite feature has to be the SnakeHook brush!" Previous Works, Industry Experience & Highlights: Arc Productions and Tangent Animation