Ashley Adams – Creature & Character Concept Sculpting – Episode 16

In this broadcast, Ashley experiments with the new 4R8 version of ZBrush, focusing on Vector Displacement Meshes (VDM). She covers how to create a VDM and what it does. Highlights from this stream include the creations of a tooth, mushroom, pustule and crab claws.


Creature & Character Concept Sculpting

December 6
5:00pm – 9:00pm PST

December 13
5:00pm – 9:00pm PST

December 20
5:00pm – 9:00pm PST

December 27
5:00pm – 9:00pm PST

Segment Summary:
“I will be doing speed sculpts from a sphere, completely from the imagination. The goal here is to muck the clay around until I see some interesting shapes and design a creature or character from that. Lot’s of fun, learning and experimentation!”
Montreal, Quebec, Canada
Markham, Ontario, Canada
How Did You Discover ZBrush?
“A classmate back in college showed me the sculpts he was making and I couldn’t help but to jump head first into ZBrush.”
Sculpting Experience:
3 years
Most Used/Favorite Feature:
“I use and abuse the DynaMesh function but my favorite feature has to be the SnakeHook brush!”
Previous Works, Industry Experience & Highlights:
Arc Productions and Tangent Animation