Ashley Adams – Creature & Character Concept Sculpting – Episode 16

In this broadcast, Ashley experiments with the new 4R8 version of ZBrush, focusing on Vector Displacement Meshes (VDM). She covers how to create a VDM and what it does. Highlights from this stream include the creations of a tooth, mushroom, pustule and crab claws.

 

Creature & Character Concept Sculpting

December 6
5:00pm – 9:00pm PST

December 13
5:00pm – 9:00pm PST

December 20
5:00pm – 9:00pm PST

December 27
5:00pm – 9:00pm PST

Segment Summary:
“I will be doing speed sculpts from a sphere, completely from the imagination. The goal here is to muck the clay around until I see some interesting shapes and design a creature or character from that. Lot’s of fun, learning and experimentation!”
Location:
Montreal, Quebec, Canada
Hometown:
Markham, Ontario, Canada
How Did You Discover ZBrush?
“A classmate back in college showed me the sculpts he was making and I couldn’t help but to jump head first into ZBrush.”
Sculpting Experience:
3 years
Most Used/Favorite Feature:
“I use and abuse the DynaMesh function but my favorite feature has to be the SnakeHook brush!”
Previous Works, Industry Experience & Highlights:
Arc Productions and Tangent Animation