#AskZBrush: “How can I apply an external Texture Map to a Subtool and keep the existing Materials?”

#AskZBrush: “How can I apply an external Texture Map to a Subtool and keep the existing Materials?”

Video covers how imported Texture Maps only contain RGB values and can be transferred to Polypaint by making sure on RGB is enabled.

Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic will answer through a short video.
These videos are not designed to be advanced tutorials, but rather to answer precise technical questions.

Pixologic Twitter: https://twitter.com/Pixologic
Learn more about ZBrush: https://pixologic.com
ZBrush Community: http://ZBrushCentral.com
Learn ZBrush with the ZClassroom: http://pixologic.com/zclassroom/homeroom/
Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/

Michael Nisbet

Digital Marketing & Social Media Coordinator at Pixologic