#AskZBrush: “How can I import and export Vector Displacement Maps for sculpting?”

#AskZBrush: “How can I import and export Vector Displacement Maps for sculpting?”

Video covers how to import and export vector displacement maps using the from mesh and to mesh options inside of ZBrush. Video also covers how some applications require maps to be labeled “_vdm” in order for them to function correctly.

Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic will answer through a short video.
These videos are not designed to be advanced tutorials, but rather to answer precise technical questions.

Pixologic Twitter: https://twitter.com/Pixologic
Learn more about ZBrush: https://pixologic.com
ZBrush Community: http://ZBrushCentral.com
Learn ZBrush with the ZClassroom: http://pixologic.com/zclassroom/homeroom/
Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/

Michael Nisbet

Digital Marketing & Social Media Coordinator at Pixologic