How to use ZBrush for Mech Design – Pablo Muñoz Gómez – ZBrush 2020 – Part 2

ZBrush Guides: Make it Happen in ZBrush! – Pablo Muñoz Gómez – Episode 40

Pablo conitnues to show some tips and tricks on how to create mech concepts in this episode! Got questions for Pablo on how he did this? Tune in live for his next stream, sculpt along, talk with Pablo or the community in the live chat!

ZBrush Guides: Make it Happen in ZBrush! See Pablo's Upcoming Streams Here: ZBrushLIVE Calendar ZFriends: Pass the SculptIn Collaboration with Ana Carolina Pereira & Shane Olson More Scheduled Streams Coming Soon! Segment Summary: ZBrush Guides: Make it Happen in ZBrush! - "Let's hang out and experiment in ZBrush as we build creatures, characters, props, or anything else you want to see! Your feedback and questions will drive the content!" ZFriends: Pass the Sculpt - A game-like group stream teamed up with Ana Carolina Pereira and Shane Olson. Dependent on the theme, each artist with sculpt for a hour, rotate ZBrush files, and continue sculpting over a 3 hour time frame. The result is a fun fast paced, telephone style game with wacky results! Each artist will stream independently to our 3 social media channels, YouTube, Twitch, and Facebook. View them here: YouTube - https://www.youtube.com/c/pixologiczbrush Twitch - https://www.twitch.tv/pixologic Facebook - https://www.facebook.com/Pixologic/ Location: Melbourne, Australia Hometown: Colombia & Costa Rica How Did You Discover ZBrush? "My first contact with ZBrush was while I was studying my degree of 3D digital animation and when it was still a 2.5D application." Sculpting Experience: "Roughly 6 to 7 years" Most Used/Favorite Feature: DynaMesh & Sculptris Pro Previous Works, Industry Experience & Highlights: Founder of ZBrushGuides