Óscar Trejo & José Rosales – Pass the Sculpt – Episode 9

Episode highlights from Óscar:
– Since Jose already did the top of the head I worked on the jaw and neck
I used mainly Sculptris Pro to play with the shapes until I had something that fit the design
– Remesh by Dynamesh, Sculptris Pro are some of the new features I implemented

Pass the Sculpt - in Collaboration with José Rosales [EN] - English April 5 10:00pm - 12:00am CDT 8:00pm - 10:00pm PDT April 19 10:00pm - 12:00am CDT 8:00pm - 10:00pm PDT Creación de Criaturas & Personajes Creature & Character Creation [ES-MX] - Spanish / español mexicano April 12 10:00pm - 12:00am CDT 8:00pm - 10:00pm PDT April 26 10:00pm - 12:00am CDT 8:00pm - 10:00pm PDT Segment Summary: "Mostly playing with ZBrush to achieve unique designs for creatures and characters in different styles." Location: Mexico City, Mexico Hometown: Mexico City, Mexico How Did You Discover ZBrush? "In college we had ZBrush licences but no one to teach it, so one day I opened it out of curiosity and BOOM - love at first stroke -" Sculpting Experience: 6 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Concept artist and 3D modeler for games and vfx, and freelance artist for jewelry. Fun Facts: "I love exploring bizarre foods and yes I love eating insects lol"