Timothy Rapp – Rapid Content Production for Iterative Pipelines #6

Content Production for Video Games
September 7
12:00pm - 3:00pm PDT
September 14
12:00pm - 3:00pm PDT
September 21
12:00pm - 3:00pm PDT
September 28
12:00pm - 3:00pm PDT

Location: Los Angeles, California
Hometown: Las Vegas, Nevada
Sculpting Experience: ~5 years
How did you discover ZBrush: "I first heard of ZBrush during the ZB3.5 having previously worked in 2D art only. I tried digital sculpting and have been hooked ever since!"
Previous: Activision, Engineering Lead for the Black Ops 3 core movement overhaul
Fun Facts: All of my professional experience is in engineering (not art).