Sébastien Giroux – High Detail 3D Printed Collectibles – Episode 1

Sébastien’s first stream is focused on high end detailed sculpts for 3D printed collectibles! We encourage you to sculpt along and share you work!

To take a look at Sébastien’s playlist and monthly schedule, click the link below:
http://pixologic.com/zbrushlive/author/sebastien-giroux/

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High Detail 3D Printed Collectibles December 3 - Postponed 5:30pm - 7:00pm PST December 10 5:30pm - 7:00pm PST December 17 5:30pm - 7:00pm PST Segment Summary: "The sessions will focus on creating dynamic pose characters with high level of detail and prep them with keys to be ready for 3D printing. A lot of R&D will be involved to refine the sculpting pipeline, trying new techniques or blending them with existing ones to integrate new software workflows with ZBrush." Location: Québec City, Québec, Canada Hometown: Victoriaville, Québec, Canada How Did You Discover ZBrush? "Back at my 3D school in Montreal when I learned there was another way to 3D model without the need to push every single vertices around!" Sculpting Experience: 16 years Most Used/Favorite Feature: "DynaMesh but ZRemesher is super close behind." Previous Works, Industry Experience & Highlights: 3 years in the movie/vfx industry and 8 years in the video game industry. Fun Facts: "I look like 35 but I am actually an 88 year old."