Ready

Character Art for Video Games [...]
A whole new format for The ZBrush Podcast, LIVE! Join Todd McFarlane and Pixologic’s host Paul Gaboury as they dive into the world [...]
Stylized Character Sculpting [...]
ZBrush Masters – Season 1 Storytelling Through ZBrush Sculpture Season 1 Playlist: https://www.youtube.com/playlist?list=PLMjnnUF3eJFd4XkYrMl07AjHmHpUriRJw Season 2 Playlist: https://www.youtube.com/playlist?list=PLMjnnUF3eJFcuWRwCy4wNzTGJ-PZ4_mM0 [...]
Rescheduled for May 8th at 6pm PDT/ May 9th 10:00 JST 3Dプリント用キャラクターの作り方 Character Sculpting for 3D Printing [JA] – Japanese / 日本語 [...]
イラストからのデジタル原型制作 協力:Raika9様 – Pixologic 成川 Digital Figurine creation with Pixologic Daisuke – Illustration from Raika9 [JA] – Japanese / 日本語 [...]
イラストからのデジタル原型制作 協力:Raika9様 – Pixologic 成川 Digital Figurine creation with Pixologic Daisuke – Illustration from Raika9 [JA] – Japanese / 日本語 [...]
No Spare Time with SMAARTIST [...]
Lion-Arts: Sculpting & 3D Printing Iconic Characters [...]
Creación de Criaturas & Personajes Creature & Character Creation [ES-MX] – Spanish (Mexico) / español mexicano & [EN] – English [...]
Creación de Criaturas & Personajes Creature & Character Creation [ES-MX] – Spanish (Mexico) / español mexicano & [EN] – English [...]
No Spare Time with SMAARTIST [...]
Lion-Arts: Sculpting & 3D Printing Iconic Characters [...]
A Indústria de Games, Arte 3D e Realidade Virtual The Game Industry, 3D Art & Virtual Reality [PT-BR] – Portuguese (Brazil) / português [...]
Sculpting, VR & Positivity [EN] – English [...]
Creating on the Fly with ZBrush! [...]
Creating on the Fly with ZBrush! [...]
Sadania ZBrushing [UA] – Ukrainian / Українська & [EN] English Presented Bilingually in Both Ukrainian & English [...]
Sadania ZBrushing [UA] – Ukrainian / Українська & [EN] English Presented Bilingually in Both Ukrainian & English [...]
ZClassroom LIVE: ZBrushCore [...]
Sadania ZBrushing [UA] – Ukrainian / Українська & [EN] English Presented Bilingually in Both Ukrainian & English [...]
Mike T Artworks: Illustration by the Way of Sculpture [...]