Interview with Alejandro Pereira!
Alejandro Pereira is a highly talented freelance artist with more than 7 years experience in the world of film and animated series production. He decided to focus his knowledge by mixing two of his passions: 3D animation and traditional sculpture. Eventually, he narrowed that to just sculpture.
To date, Alejandro has worked with a large number of important licensors: Marvel, DC, Disney-Pixar and Universal Studios among them. Other credits include ARH Studios, Gentle Giant, McFarlane Toys, Pop Culture Shock, Funko and others.
His 3D printed statuettes are spectacularly detailed, with a great sense of form and movement. We hope that you enjoy this journey into the mind of a First-Class figure creator!
I purchase ZBRUSH and am the amateur for eight months.
Since GPU for which ZBRUSH uses only CPU does not use, firepro which he is using is rotten.
In other software, there is a GPGPU rendering as standard.
It is such a time, and ZBRUSH has a place very gentle to animation work, and I am deep emotion.
If many hours are spent on a rendering, a special good place is spoilt.
Please correspond to GPGPU by ZBRUSH by that.
Thank you for your consideration.
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