Ghost in the Shell Uses 3D Printed Props for Practical FX Published on: March 28, 2017Author: Michael NisbetComment: 0 Adam Savage of Mythbusters fame talks with Weta Workshop’s Jared Haley about how this beautiful prop was created for the upcoming film Ghost in the Shell. Check it out and see if you can spot ZBrush in the background! Share this:Click to email this to a friend (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on Tumblr (Opens in new window)Click to share on Pinterest (Opens in new window)Click to share on Google+ (Opens in new window) Post navigation Previous Post Previous post: 2017 ZBrush Summit Officially AnnouncedNext Post Next post: ZBrushCentral Highlights March 27-31