Dan Katcher meticulously designed and sculpted the iconic dragons in Game of Thrones digitally using Pixologic's ZBrush, the worlds #1 digital sculpting application. Learn more about it and how you can use it yourself.

Dan Katcher on the Today Show

Dan Katcher discusses ZBrush modeling on the Today show

ZBrush Game of Thrones Dragon

Dan Katcher is a renowned Los Angeles-based creature designer for television, video games, and film. He is best known for his design of the dragons on HBO's hit, Game of Thrones, which earned him Emmy recognition for three straight seasons. In addition to Game of Thrones, Dan is currently at work on creatures for a number of DC Comic productions, including The Flash, Legends of Tomorrow, and Supergirl.

Dan's previous work includes the dinosaurs on Fox's Terra Nova, alien designs for the Green Lantern film, creature designs for MTV's Shannara Chronicles, and sculpts of the “Teenage Mutant Ninja Turtles” for Sideshow Collectibles, as well as many other works both public and private. Dan got his start creating collectibles in wax for Todd McFarlane Toys in New York.

HBO Insider with Dan Katcher

How the Game of Thrones Dragons were made

Dan Katcher interview at the ZBrush Summit

Dan Katcher interview at the ZBrush Summit

Character Creation in ZBrush : presentation by Dan Katcher

Character Creation in ZBrush : presentation by Dan Katcher

Dan was trained in New York City at the School of Visual Arts, where he majored in Animation, and at the Art Students League, where he learned clay figurative sculpture from experts in the field. Dan later trained in both Maya and ZBrush, and is considered a leader in his utilization of the latter platform. Dan credits his traditional art background for the depth of understanding of anatomy that sets his work apart. His ability to capture a character's full range of human emotions gives his creations a signature, unmatched vitality.

Learn more about Dan's work with ZBrush at dankatcher.com

ZBrush Artist Dan Katcher