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Released in December of 2009, Dragon Age: Origins is a dark fantasy RPG created by BioWare as the spiritual successor to their famous Baldur’s Gate series. By creating their own original world and rules system for the game, BioWare was able to break entirely new ground, telling the story exactly as they wish and in the manner they feel gives the best effect.

There is no doubt about the success of this approach! DA:O has received some of the highest aggregate review scores of any RPG on any platform. It also received numerous top honors including IGN’s “PC Game of the Year (2009)” and the Academy of Interactive Arts & Science’s “Role-Playing/Massively Multiplayer Game of the Year 2009”.

Not content to rest on their laurels, the team jumped immediately into creating expansions and other downloadable content for the game. The first major expansion, titled “Awakening” continues the story told by the original game, while giving tantalizing glimpses into the Darkspawn motivations, which shaped the game’s events.

In this interview we had the opportunity to speak with the art team that created the amazing characters and creatures in DA:O. Not only have they shared a large number of terrific behind-the-scenes images from the game, but they have also provided us with asset presentation videos!



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