Turntable 1, 2
Made for G.I. JOE challenge on CGHUB.
For hair I used the displace brush with alpha 23 and the displace brush with color spray stroke and alpha 23. And I played with z intensity.
This creature is made entirely in Zbrush, starting from zsfere, for a Zbrush modeling and texturing tutorial that I work on. The concept is one of JORDU SCHELL's.
Inspired from Abara manga.
I made this one inspired from Tsutomu Nihei's work.
I am in the CG Industry for about five years now. I started working for a small firm with an ambitious project (sadly, not a very successful one) – a 3D animation movie. There I was modeling and texturing objects and movie characters. After that I worked for some outsourcing company in Gaming Industry as next-gen Character Artist and Texture Artist using Maya and ZBrush. Duties included modeling and texturing to likeness based on reference. Presently I work for Ubisoft Romania as Character Artist. I worked on projects like: HAWX, SILENT HUNTER V, RED STEEL 2, (MMORPG) HEROES OF TELARA Trion World Network, MERCENARIES 2, SABOTEUR , etc.
ZBrush is such an amazing software. Revolutionary and resourceful, becomes more impressive each day. It can keep up with the wildest imagination and you certainly can never be bored! “Happy ZBrushing” to you all!