ZBrush 3D Turntables
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David Kuo

ZBrushCentral username: DKRESET

AKUMA Turntable 1, 2, 3 This is a character from the Street Fighter realm, it was done for the street fighter mini-challenge on Game Artisans. This piece is strictly created within Zbrush. All meshes are initiated with zspheres then retopologized for better details and easier sculpting. Each hair piece is an individual mesh that were sculpted with the slash and clay brush to create the sharp looking line-flow. ANAGENISIS Turntable 4, 5, 6, This is a character created for Dominance War IV. Base mesh was done in maya then sculpted in Zbrush. Retopology was utilized in several areas such as the waist piece and the hair for better contour and polygon flow. DEVIL MAN Turntables 7, 8, 9, 10 This is for the Comicon Challenge.  I modeled the basemeshes in maya and brought them in as separate subtools for a cleaner result when I sculpt. I then use the snakehook brush, and extract functions to pull out the spikes and create finer detailed decorations along the forearm area. Finally, I used some alpha to aid the texturing of certain areas such as the bat ears, back of the head and along the neck. Website:www.dkreset.wordpress.com
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