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Eugene Tay

ZBrushCentral username: EUGE

DRAGON-ELF A description of how you used ZBrush to make this piece: 95% of this was done in ZBrush, the entire body is one mesh, the head, hands and tail are separate sub tools. I'm a self-taught artist. I've always enjoy drawing, always taking with me a drawing pad and pencil where ever I go. I've just recently graduated from University, am currently job hunting. I have been doing some odd freelance jobs here and there for the past few years, just for experience. My interest in 3d started back when I was 16. It was game art that caught my eye. I joined an indy development team just for fun. Without any 3d knowledge, I became their concept artist and tried to learn 3d from the other guys on the team. I wasn't very good at hard surface modeling (and still am not), I find it very tedious. It wasn't until 2 years ago when I discovered ZBrush, I really started to delve into 3d. ZBrush made 3d a lot more creative and fun for me, it’s like concepting and building at the same time. It’s all very flexible and easy to make changes that completely redefine a character. Email: email.euge@gmail.com   Website: http://euget.wordpress.com/
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