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Gerhard Mueller

2009 Turntable Gallery Contest Winner

ZBrushCentral username: GERDM19

BUTLERMAN I  modeled the figures as far as possible in ZBrush. ZSpheres2 was very useful in the process. Individual elements like trousers, and shoes are provided as subtools. Once I believed that the figure was finished I exported the optimized model into other programs to render. DOG This was actually only a fast 3D sketch. This way I am able to work on many modeles. I use ZSpheres2 to get fast koturen, then I use the  standard brush to lay down the rough. Last to refine I use many alphas. Many that I make in the 2D mode. KRIEGER This work consists of many elelments which I have as a basic mesh into another 3D program such as the axe. For detail I use ZBrush. The head is roughed out with ZSpheres and then retopologized, which makes it easy and fast to find a good mesh. REH Many of my works are based on sketches which I make in the traditional form, with a pencil. It is nice to see if the 3D model can correspond to the your original sketches. Here also I started from ZSpheres2 to build a easy basemesh. Then I work with different brushes move, base, flatten, brush to created the final product. ARTIST'S PROFILE I´m a Graphic Designer and illustrator(dipl/fh), specialized in  3D modeling. I live and work in Düsseldorf, Germany. THOUGHTS ON ZBRUSH ZBrush gives me the possibility to convert my designs to 3D. Thats great! Email: gerhard3d@hotmail.de   Website: http://gerhardmueller.blogspot.com/
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