Turntables 1, 2, 3, 4
I used the same technique as with the “Pinup”. I’ve done some custom alphas in Photoshop for detailing the shoes. For the track I used cellular procedural map from 3DSMax as the alpha.
About myself as an artist: while studying, and now working as an architect, I experienced a interesting world of 3D, mostly by doing a numerous of architectural designs and presentations, but studying human anatomy, and character modeling was always my hobby. Started with 3Dstudio Max, until I found ZBrush. I’m still just doing it for fun , but with serious thoughts about getting involved with commercial stuff