ZBrush Webinar Series

Join us for an exploration into the numerous workflows using ZBrush and it's powerful features. This webinar will be hosted by Pixologic's own development team, with a specific topic. Don't miss this opportunity to connect with the team that is directly involved in the development of ZBrush.

The webinar is open to anyone that wants to learn more about ZBrush. Due to limited space make sure to register early.

All webinars are 1 1/2 hours long, including Q & A.

Don’t Just Build It: Array Mesh It

zbrush artist: Piotr Rusnarcyzk

04/27/2016

12:00-1:30pm PST

Features Covered: Array Mesh (All options) and Using the Transpose Line with Array Mesh.


The Array Mesh feature offers a unique instancing system that makes it possible for you to experiment with elaborate scenes while maintaining a low polygon count. Released as part of ZBrush 4R7, the Array Mesh system can duplicate a single piece of geometry as many times as needed, and in boundless configurations. This workshop will focus on how Array Mesh can be used to build elaborate landscapes, as well as for adding that last bit of detail to accessories, weapons and small props.

Archive Footage

The Lowdown on ZModeler Archive

zbrush artist: cki vang

03/24/2016

12:00-1:30pm PST

Features Covered: ZModeler Brush (Actions, Targets, and Modifiers), Dynamic Subdivision, ZBrush to Keyshot Bridge


Webinar concluded. Click below to watch the archived footage!

No matter your industry, the ZModeler Brush and Dynamic Subdivision combine to form a unique workflow for creating low polygon models. The ZModeler brush is a new brush released with 4R7 that contains polygonal modeling functions allowing you to quickly model shapes without going to another application. Using the basic principles of poly modeling along with ZBrush's unique workflow this webinar will showcase some of these features, empowering your own asset creation in new ways. We will finish with a final render in KeyShot, using the ZBrush to KeyShot Bridge.

Archive Footage