{"id":1397,"date":"2017-05-05T18:07:56","date_gmt":"2017-05-06T01:07:56","guid":{"rendered":"http:\/\/pixologic.com\/zbrushlive\/timothy-rapp-content-production-for-video-games-episode-13\/"},"modified":"2017-05-08T09:16:56","modified_gmt":"2017-05-08T16:16:56","slug":"timothy-rapp-content-production-for-video-games-episode-13","status":"publish","type":"post","link":"https:\/\/pixologic.com\/zbrushlive-test\/timothy-rapp-content-production-for-video-games-episode-13\/","title":{"rendered":"Timothy Rapp &#8211; Content Production for Video Games &#8211; Episode 13"},"content":{"rendered":"<p>Skip to beginning 1:40<br \/>\nTimothy shows how he uses ZBrush to create &#8216;Disc Jam&#8217;, a fast-paced action-sports game, bringing models straight <!--more--> into the Unreal Engine.<\/p>\n<p>This episode features how to create line art character sheets in ZBrush to help get some variety in your concepts. Tim then went through his process on sculpting the leather jacket, then added Zippers with an InsertMesh Brush.<\/p>\n","protected":false},"excerpt":{"rendered":"Skip to beginning 1:40 Timothy shows how he uses ZBrush to create &#8216;Disc Jam&#8217;, a fast-paced action-sports game, bringing models straight\n<a class=\"moretag\" href=\"https:\/\/pixologic.com\/zbrushlive-test\/timothy-rapp-content-production-for-video-games-episode-13\/\"> [...]<\/a>","protected":false},"author":13,"featured_media":1407,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"coauthors":[27],"class_list":["post-1397","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twitch"],"_links":{"self":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/1397"}],"collection":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/comments?post=1397"}],"version-history":[{"count":0,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/1397\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media\/1407"}],"wp:attachment":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media?parent=1397"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/categories?post=1397"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/tags?post=1397"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/coauthors?post=1397"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}