{"id":1960,"date":"2017-07-18T00:02:17","date_gmt":"2017-07-18T07:02:17","guid":{"rendered":"http:\/\/pixologic.com\/zbrushlive\/timothy-rapp-content-production-for-video-games-episode-21\/"},"modified":"2020-09-10T11:07:51","modified_gmt":"2020-09-10T18:07:51","slug":"timothy-rapp-content-production-for-video-games-episode-21","status":"publish","type":"post","link":"https:\/\/pixologic.com\/zbrushlive-test\/timothy-rapp-content-production-for-video-games-episode-21\/","title":{"rendered":"(Part 2) Timothy Rapp &#8211; Content Production for Video Games &#8211; Episode 21"},"content":{"rendered":"<p>Skip to beginning 2:17<br \/>\nTimothy shows how he uses ZBrush 4R8 to create &#8216;Disc Jam&#8217;, a fast-paced action-sports game, bringing models <!--more--> straight into the Unreal Engine.<\/p>\n<p>In this episode, Tim continues to sculpt his character by adding wrinkles and PolyPainting the eyes. He also uses ZRemesher for facial topology.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"Skip to beginning 2:17 Timothy shows how he uses ZBrush 4R8 to create &#8216;Disc Jam&#8217;, a fast-paced action-sports game, bringing models\n<a class=\"moretag\" href=\"https:\/\/pixologic.com\/zbrushlive-test\/timothy-rapp-content-production-for-video-games-episode-21\/\"> [...]<\/a>","protected":false},"author":13,"featured_media":1963,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"coauthors":[27],"class_list":["post-1960","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twitch"],"_links":{"self":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/1960"}],"collection":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/comments?post=1960"}],"version-history":[{"count":0,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/1960\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media\/1963"}],"wp:attachment":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media?parent=1960"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/categories?post=1960"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/tags?post=1960"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/coauthors?post=1960"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}