{"id":2094,"date":"2017-08-01T17:00:02","date_gmt":"2017-08-02T00:00:02","guid":{"rendered":"http:\/\/pixologic.com\/zbrushlive\/shayleen-hulbert-character-creation-for-games-episode-18\/"},"modified":"2020-09-09T17:57:54","modified_gmt":"2020-09-10T00:57:54","slug":"shayleen-hulbert-character-creation-for-games-episode-18","status":"publish","type":"post","link":"https:\/\/pixologic.com\/zbrushlive-test\/shayleen-hulbert-character-creation-for-games-episode-18\/","title":{"rendered":"(Part 1) Shayleen Hulbert &#8211; Character Creation for Games &#8211; Episode 18"},"content":{"rendered":"<p>In this broadcast, Shayleen blocks in the final touches to the stock and grip of the weapon using Live Booleans, <!--more--> DynaMesh and Projection.  She also talks about the pipeline of creating a game res mesh, personal motivations and background regarding her work in the gaming industry.<\/p>\n","protected":false},"excerpt":{"rendered":"In this broadcast, Shayleen blocks in the final touches to the stock and grip of the weapon using Live Booleans,\n<a class=\"moretag\" href=\"https:\/\/pixologic.com\/zbrushlive-test\/shayleen-hulbert-character-creation-for-games-episode-18\/\"> [...]<\/a>","protected":false},"author":42,"featured_media":2099,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"coauthors":[48],"class_list":["post-2094","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twitch"],"_links":{"self":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/2094"}],"collection":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/users\/42"}],"replies":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/comments?post=2094"}],"version-history":[{"count":0,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/2094\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media\/2099"}],"wp:attachment":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media?parent=2094"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/categories?post=2094"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/tags?post=2094"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/coauthors?post=2094"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}