{"id":31259,"date":"2023-07-18T19:16:19","date_gmt":"2023-07-19T02:16:19","guid":{"rendered":"https:\/\/pixologic.com\/zbrushlive\/?p=31259"},"modified":"2023-07-18T19:16:19","modified_gmt":"2023-07-19T02:16:19","slug":"demystifying-post-production-3d-sculpting-for-stage-and-screen-week-2","status":"publish","type":"post","link":"https:\/\/pixologic.com\/zbrushlive-test\/demystifying-post-production-3d-sculpting-for-stage-and-screen-week-2\/","title":{"rendered":"Demystifying Post Production &#8211; 3D Sculpting For Stage and Screen &#8211; Week 2"},"content":{"rendered":"<p>Demystifying Post Production &#8211; 3D Sculpting For Stage and Screen &#8211; Week 2 &#8211; Refining, developing and submitting the sculpt, <!--more--> including practical tips for increasing iterations during the creative process with Deborah L Wright<\/p>\n<p>Using the power of ZBrush to create Sets, Props, Costuming and Maquettes for Stage, Screen and Immersive Environments in Commercial Entertainment.<\/p>\n<p>Join us for an exciting series of webinars where internationally renowned artist and sculptor Deborah L Wright shares the entire creative process of taking a client brief for a themed entertainment project from inception to final delivery in ZBrush. She will outline planning, creating the initial version, dealing with client notes, and finishing the project.<\/p>\n<p>Deborah will be sharing advice, recommendations and key techniques for developing, managing and sculpting creative projects in ZBrush. Drawing from over 20 years&#8217; experience, she will break down the practical process of a freelance assignment that may be applied to creating installations, concept realizations for theme parks, trade shows, designing and building scale models and maquettes, and turning &#8220;cocktail napkin&#8221; sketches into professional 3D models.<\/p>\n<p>Find out more about Deborah here: <a href=\"http:\/\/www.deborahwright.art\/\" target=\"_blank\" rel=\"nofollow\">http:\/\/www.deborahwright.art\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"Demystifying Post Production &#8211; 3D Sculpting For Stage and Screen &#8211; Week 2 &#8211; Refining, developing and submitting the sculpt,\n<a class=\"moretag\" href=\"https:\/\/pixologic.com\/zbrushlive-test\/demystifying-post-production-3d-sculpting-for-stage-and-screen-week-2\/\"> [...]<\/a>","protected":false},"author":37,"featured_media":31263,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"coauthors":[42],"class_list":["post-31259","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twitch"],"_links":{"self":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/31259"}],"collection":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/users\/37"}],"replies":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/comments?post=31259"}],"version-history":[{"count":0,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/31259\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media\/31263"}],"wp:attachment":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media?parent=31259"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/categories?post=31259"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/tags?post=31259"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/coauthors?post=31259"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}