{"id":3239,"date":"2018-01-20T01:39:26","date_gmt":"2018-01-20T09:39:26","guid":{"rendered":"http:\/\/pixologic.com\/zbrushlive\/timothy-rapp-content-production-for-video-games-episode-37\/"},"modified":"2020-09-10T11:10:52","modified_gmt":"2020-09-10T18:10:52","slug":"timothy-rapp-content-production-for-video-games-episode-37","status":"publish","type":"post","link":"https:\/\/pixologic.com\/zbrushlive-test\/timothy-rapp-content-production-for-video-games-episode-37\/","title":{"rendered":"Timothy Rapp &#8211; Content Production for Video Games &#8211; Episode 37"},"content":{"rendered":"<p>Highlights from this broadcast:<br \/>\n&#8211; Character clothing workflows<br \/>\n&#8211; Hard Surface and Organic sculpting<br \/>\n&#8211; Tim shares some of the artists he finds <!--more--> inspirational<\/p>\n<p>Timothy shows how he uses ZBrush 4R8 to create &#8216;Disc Jam&#8217;, a fast-paced action-sports game, bringing models straight into the Unreal Engine.<\/p>\n<p>Tim&#8217;s playlist and monthly Schedule Available Here: <a href=\"http:\/\/pixologic.com\/zbrushlive\/author\/timothy-rapp\/\" target=\"_blank\" rel=\"nofollow\">http:\/\/pixologic.com\/zbrushlive\/author\/timothy-rapp\/<\/a><\/p>\n<p>Learn more about ZBrushLIVE: <a href=\"http:\/\/ZBrushLIVE.com\" target=\"_blank\" rel=\"nofollow\">http:\/\/ZBrushLIVE.com<\/a><br \/>\nLearn more about ZBrush: <a href=\"https:\/\/pixologic.com\" target=\"_blank\" rel=\"nofollow\">https:\/\/pixologic.com<\/a><br \/>\nZBrush Community: <a href=\"http:\/\/ZBrushCentral.com\" target=\"_blank\" rel=\"nofollow\">http:\/\/ZBrushCentral.com<\/a><br \/>\nTry ZBrush for 45 days! <a href=\"https:\/\/pixologic.com\/zbrush\/trial\/\" target=\"_blank\" rel=\"nofollow\">https:\/\/pixologic.com\/zbrush\/trial\/<\/a><br \/>\nFollow &#038; Subscribe<br \/>\nwww.twitch.tv\/pixologic<br \/>\nwww.instagram.com\/zbrushatpixologic\/<\/p>\n","protected":false},"excerpt":{"rendered":"Highlights from this broadcast: &#8211; Character clothing workflows &#8211; Hard Surface and Organic sculpting &#8211; Tim shares some of the artists he finds\n<a class=\"moretag\" href=\"https:\/\/pixologic.com\/zbrushlive-test\/timothy-rapp-content-production-for-video-games-episode-37\/\"> [...]<\/a>","protected":false},"author":13,"featured_media":3248,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"coauthors":[27],"class_list":["post-3239","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twitch"],"_links":{"self":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/3239"}],"collection":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/comments?post=3239"}],"version-history":[{"count":0,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/3239\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media\/3248"}],"wp:attachment":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media?parent=3239"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/categories?post=3239"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/tags?post=3239"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/coauthors?post=3239"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}