{"id":4136,"date":"2018-06-25T22:24:51","date_gmt":"2018-06-26T05:24:51","guid":{"rendered":"http:\/\/pixologic.com\/zbrushlive\/brendon-isaiah-bengtson-character-prop-art-for-video-games-episode-30\/"},"modified":"2018-07-02T16:07:52","modified_gmt":"2018-07-02T23:07:52","slug":"brendon-isaiah-bengtson-character-prop-art-for-video-games-episode-30","status":"publish","type":"post","link":"https:\/\/pixologic.com\/zbrushlive-test\/brendon-isaiah-bengtson-character-prop-art-for-video-games-episode-30\/","title":{"rendered":"Brendon Isaiah Bengtson &#8211; Character &#038; Prop Art for Video Games &#8211; Episode 30"},"content":{"rendered":"<p>In this episode, Brendon gives a quick recap on using FiberMesh for the facial hair of his character and continues <!--more--> to sculpt details for the head.<\/p>\n","protected":false},"excerpt":{"rendered":"In this episode, Brendon gives a quick recap on using FiberMesh for the facial hair of his character and continues\n<a class=\"moretag\" href=\"https:\/\/pixologic.com\/zbrushlive-test\/brendon-isaiah-bengtson-character-prop-art-for-video-games-episode-30\/\"> [...]<\/a>","protected":false},"author":9,"featured_media":4139,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"coauthors":[23],"class_list":["post-4136","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twitch"],"_links":{"self":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/4136"}],"collection":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/comments?post=4136"}],"version-history":[{"count":0,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/posts\/4136\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media\/4139"}],"wp:attachment":[{"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/media?parent=4136"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/categories?post=4136"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/tags?post=4136"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive-test\/wp-json\/wp\/v2\/coauthors?post=4136"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}