{"id":1241,"date":"2017-04-24T17:32:39","date_gmt":"2017-04-25T00:32:39","guid":{"rendered":"http:\/\/pixologic.com\/zbrushlive\/shayleen-hulbert-character-creation-for-games-broadcast-7\/"},"modified":"2017-04-25T09:37:21","modified_gmt":"2017-04-25T16:37:21","slug":"shayleen-hulbert-character-creation-for-games-broadcast-7","status":"publish","type":"post","link":"https:\/\/pixologic.com\/zbrushlive\/shayleen-hulbert-character-creation-for-games-broadcast-7\/","title":{"rendered":"Shayleen Hulbert &#8211; Character Creation for Games Broadcast #7"},"content":{"rendered":"<p>Skip to beginning 2:27<\/p>\n<p>Highlights from this broadcast:<br \/>\n-Live demo on how to sculpt eyes in different styles<br \/>\n-Talked a lot about shape <!--more--> language and demonstrated how to block out forms quickly using DynaMesh.<\/p>\n","protected":false},"excerpt":{"rendered":"Skip to beginning 2:27 Highlights from this broadcast: -Live demo on how to sculpt eyes in different styles -Talked a lot about shape\n<a class=\"moretag\" href=\"https:\/\/pixologic.com\/zbrushlive\/shayleen-hulbert-character-creation-for-games-broadcast-7\/\"> [...]<\/a>","protected":false},"author":42,"featured_media":1252,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"coauthors":[48],"class_list":["post-1241","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twitch"],"_links":{"self":[{"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/posts\/1241"}],"collection":[{"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/users\/42"}],"replies":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/comments?post=1241"}],"version-history":[{"count":0,"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/posts\/1241\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/media\/1252"}],"wp:attachment":[{"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/media?parent=1241"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/categories?post=1241"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/tags?post=1241"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pixologic.com\/zbrushlive\/wp-json\/wp\/v2\/coauthors?post=1241"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}