Brendon Isaiah Bengtson – Character & Prop Art for Video Games – Episode 15

Brendon continues to sculpt his ecorche and gives some tips and tricks on how he approaches certain muscles in the body and face.

Character & Prop Art for Video Games

December 9
6:00am – 8:00am PST

December 23
6:00am – 8:00am PST

Segment Summary:
“Laid back hangout where I work on character art for video game pipeline, teach some tips and tricks, and chat about life, liberty, and the pursuit of awesomeness.”
San Jose, California
North Dakota, Raised in California Central Valley
How Did You Discover ZBrush?
“…wait, I can actually sculpt and not select verts and use the move tool? Oh this is GOLD!
– Me, 2007″
Sculpting Experience:
12 years
Most Used/Favorite Feature:
Previous Works, Industry Experience & Highlights:
Hard Surface Hardware lighting, rendering for production on-site at Apple