Character Art for Video Games – Brendon Isaiah Bengtson – ZBrush 2021.6

Get ZBrush! More Details on the Current Version of ZBrush Here: http://zbru.sh/brendonzbrush3
Character Art for Video Games – Brendon Isaiah Bengtson – ZBrush 2021.6

More From Pixologic:
Free Version! ZBrushCoreMini: http://zbru.sh/brendoncoremini3
ZBrushCore Information (Mid-Tier ZBrush Version): http://zbru.sh/brendoncore3
ZBrush 30 Day Trial: http://zbru.sh/brendontrial3
Pixologic Store: http://zbru.sh/brendonstore3
More Pro Artists, VODs, & More! ZBrushLIVE.com: http://zbru.sh/brendonzbrushlive3
Free ZBrush Tutorials! ZClassroom: http://zbru.sh/brendonzclassroom3
Our Main Home Page, Pixologic.com: http://zbru.sh/brendonpixologic3

ZBrush 2021.6.6 Now Available! Click Here for Details: http://zbru.sh/brendonzbrush3
For ZBrush Price Options, Click Here: http://zbru.sh/brendonstore3

Follow & Subscribe to us!
Facebook: https://www.facebook.com/Pixologic/
Twitter: https://www.twitter.com/Pixologic/
Twitch: https://www.twitch.tv/Pixologic
Instagram: https://www.instagram.com/zbrushatpixologic/

#ZBrush2021 #ZBrushLIVE #ZBrush #Pixologic

Brendon Isaiah Bengtson, Fantasy,
zbrush,zbrush tutorial,zbrush beginner tutorial,zbrush 2019,zbrush 2020,pixologic,zbrush free,z brush,sculptris,pixologic,zbrush live,zbrush download,zbrush core,zbrush trial,zbrush brushes,3d modeling,digital sculpting,zbrush student,etsy,zbrush character modeling,zbrush character,zbrush sculpting,zbrush realistic face,3d printing software,3d modeling software,zbrushcoremini,zbrushcore mini,zbrush mini,figurine,zbrush 2021

Character Art See Brendon's Upcoming Streams Here: ZBrushLIVE Calendar Segment Summary: "Laid back hangout where I work on character art for video game pipeline, teach some tips and tricks, and chat about life, liberty, and the pursuit of awesomeness." Location: San Jose, California Hometown: North Dakota, Raised in California Central Valley How Did You Discover ZBrush? "...wait, I can actually sculpt and not select verts and use the move tool? Oh this is GOLD! - Me, 2007" Sculpting Experience: 12 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Character Artist at Sony VASG San Diego, Character Artist at EA Visceral games, currently working as a Character Artist at Crystal Dynamics