Creación de Criaturas & Personajes – Óscar Trejo – Episodio 38

Highlights:
-Inicie desde el base mesh “male average” que viene ya incluido en ZBrush
-Use principalmente Move brush para definir las formas
-TrimDynamic para darle el look mas estilizado

Creación de Criaturas & Personajes Creature & Character Creation [ES-MX] - Spanish / español mexicano January 10 9:00pm - 12:00am CST 7:00pm - 10:00pm PST January 24 9:00pm - 12:00am CST 7:00pm - 10:00pm PST Pass the Sculpt - in Collaboration with José Rosales [EN] - English Returning in 2019! Creature & Character Creation [EN] - English January 17 7:00pm - 10:00pm PST January 31 7:00pm - 10:00pm PST Segment Summary: "Mostly playing with ZBrush to achieve unique designs for creatures and characters in different styles." Location: Mexico City, Mexico Hometown: Mexico City, Mexico How Did You Discover ZBrush? "In college we had ZBrush licences but no one to teach it, so one day I opened it out of curiosity and BOOM - love at first stroke -" Sculpting Experience: 6 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Concept artist and 3D modeler for games and vfx, and freelance artist for jewelry. Fun Facts: "I love exploring bizarre foods and yes I love eating insects lol"