[ES-MX] Óscar Trejo – Creación de Criaturas & Personajes – Episode 11

Highlights from this stream:
-Trabaje en mi rediseño robotico de Honda de Street Fighter
-Usando booleans y primitivas para el hardsurface
-Mostre como suelo usar booleans tambien para impresion 3D y hacer los modelos huecos

Creación de Criaturas & Personajes Creature & Character Creation [ES-MX] - Spanish / español mexicano November 8 10:00pm - 1:00am CST 8:00pm - 11:00pm PST November 22 10:00pm - 1:00am CST 8:00pm - 11:00pm PST Pass the Sculpt - in Collaboration with José Rosales [EN] - English November 1 10:00pm - 1:00am CDT 8:00pm - 11:00pm PDT November 15 - Postponed 10:00pm - 1:00am CST 8:00pm - 11:00pm PST November 29 10:00pm - 1:00am CST 8:00pm - 11:00pm PST Segment Summary: "Mostly playing with ZBrush to achieve unique designs for creatures and characters in different styles." Location: Mexico City, Mexico Hometown: Mexico City, Mexico How Did You Discover ZBrush? "In college we had ZBrush licences but no one to teach it, so one day I opened it out of curiosity and BOOM - love at first stroke -" Sculpting Experience: 6 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Concept artist and 3D modeler for games and vfx, and freelance artist for jewelry. Fun Facts: "I love exploring bizarre foods and yes I love eating insects lol"