Matt Thorup – Character Design – Episode 10

Matt is back this month with a new project! Watch as he takes a 2D character and translates it into a stylized 3D character.

Character Design
September 7
7:00am - 10:00pm PDT
September 14
7:00am - 10:00pm PDT
September 21
7:00am - 10:00pm PDT
September 28
7:00am - 10:00pm PDT


Segment Summary: We will be discussing 3D and 2D character design principles and character development techniques to help in creating appealing and relatable characters. I will be answering questions on how I sculpt characters from my own designs, and the practices I use when interpreting someone else's concepts as well.
Location: Salt Lake City, Utah US
How did you discover ZBrush: After struggling with Maya in my Community College, a friend showed me ZBrush and it instantly clicked with me.
Sculpting Experience: 6 years
Most Used/Favorite Feature: Right now it is probably ZModeler
Previous: Disney Interactive, I have worked as a mascot designer/graphic designer for 5 years prior to getting into 3D character development.