Welcome to ZClassroom Class
Sometimes, you'll want to take your sculptures into a 3rd party application for any number of reasons, including animation and rigging. ZBrush wants to help by communicating with your other software. The GoZ function will allow you to export your sculpt into your other 3d applications with the click of a button. In this video, you'll see how to setup, and properly use the GoZ function giving you the freedom to work on projects within a broader pipeline.
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Explore the possibility of using ZBrush with your other computer design software. See the basics of set-up and use. A new pipeline may only be a click of a button away.
GoZ in Action
Files are easily transferred automatically with the GoZ function inside ZBrush. This will save you time and make transferring files a button click operation.
Setup for 3DS Max
Follow along with Joseph Drust as he demonstrates GoZ workflow to 3DS Max.