Rendering and Posing > Materials
Overview


Materials
ZBrush comes fully equipped with a dense array of material preset options. These materials can be edited and manipulated to reach whatever design goals you imagine. This series of videos will highlight and detail some of the typical functions and workflow possibilities for maximizing the look of your sculptures. See how shader and material blending as well as Matcap editing, are only the tip of the iceberg when creating custom materials.

Video Lessons
Shader and Material Blend 
Material editing and customization explained in detail.
Wax Preview 
Giving you the power of translucence while you work on sculpting and painting.
Matcap Materials 
Working with MatCap material shaders, and generating custom pre-sets for your materials.
Merge Similar Subtools 
Group similar sub tools inside the tool palette for easy file management.
 


© 2014 Pixologic, Inc.
All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo are registered trademarks of Pixologic, Inc.
Various patents pending. All other trademarks are the property of their respective owners.