Welcome to ZClassroom Class
The Micromesh feature is designed to make it easier for you to generate multiple instances of an object along a surface at rendertime. This class will provide various methods on the topic, including creating new geometry from your final Micromesh objects.
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This video covers the basics of using MicroMesh to render out individual gems on a sphere. MicroMesh will convert each polygon face of the sphere into any mesh of your choice.
This video deals with creating 3d geometry from single plane MicroMesh information. You'll see how to take a single plane, and convert it to an insert brush for populating your scene.