Your Link Was Sent!
Sign up to access exclusive tools, tutorials and giveaways available only to our subscribers.
We respect your privacy. Your email will never be shared with any third party.
Like & Share This
featuring Joseph Drust
featuring Paul Gaboury
featuring Solomon Blair
featuring Kurt Papstein
featuring Joseph Drust & Andrew Bosley
Your comments have been sent to our team.
With UV's and clean topology, Joseph creates the final maps necessary for game mesh output. Also showing off his own custom built MatCap Plug-in allowing for instant material change directly to texture maps.