Chapter 1 - Understanding 3D Space

Product: ZBrushCore

Chapter 1 - Understanding 3D Space Lesson 1 of 10 in The Basics of ZBrushCore

Before we jump into the ZBrushCore application, Paul Gaboury will introduce you to the basics of how the world of geometry in 3D space works. Once that section is explained, Paul will actually jump into ZBrushCore to help get you comfortable with some of it's Core features.

#BPR #Polyframe #Paul Gaboury #Lighting #ZBrushCore #Understanding 3D Space #Polygon #Vertex #Polygon Edge #X Axis #Y Axis #Z Axis