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featuring Joseph Drust
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featuring Joseph Drust & Andrew Bosley
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Joseph has over ten years of experience working in the video game industry as a character artist with a focus on modeling and sculpting. He has created character assets for games including Ghost Recon, Splinter Cell: Pandora Tomorrow, Ben 10 Alien Force, Earth Defense Force: Insect Armageddon, Ghost Recon Future Soldier, and more. Watch and learn as Joseph uses he industry knowledge and skill to show you the ins and outs of creating military assets in high resolution and game resolution meshes.
You can find out more about Joseph and his artwork at Joseph Drust Website as well as Joseph's ZBrushCentral User Gallery ZBrushCentral User Gallery