Michael Pavlovich – Pavlovich Workshop – Episode 35 Recent Broadcasts Pavlovich covers techniques for feathers (such as Insert Brushes, Alphas, NanoMesh, FiberMesh with Textures) and also goes through the feather [...]
Timothy Rapp – Content Production for Video Games – Episode 35 Recent Broadcasts Highlights from this stream: – Continued Madballs fan art – Techniques for building IMM teeth and gums – Sculpting in the round [...]
Mike Thompson – Illustration by the Way of Sculpture – Episode 2 Recent Broadcasts Mike T goes through helmet modeling, and sculpting cloth details like wrinkles using alphas. [...]
Ashley A. Adams – Creature & Character Concept Sculpting – Episode 33 Recent Broadcasts Ashley speed sculpts a rat creature from a Sphere3D in 4 hours! Make sure to tune in live to [...]
Shane Olson – Sculpting Stylized Characters – Episode 26 Recent Broadcasts Shane digitally sculpts the clothing for his character in this broadcast Be sure to tune in live to hang [...]
T.S. Wittelsbach – Sculpting, Printing & ZBrush 4R8 – Episode 8 Recent Broadcasts Highlights from this broadcast: -Created a ring -Discussed punching holes -How to control your meshes to make “curvy, swirly, curly things” [...]
Joseph Drust – #AskZBrush LIVE – Episode 12 Recent Broadcasts Want to have your ZBrush or ZBrushCore question answered live? Tune in to #AskZBrush LIVE and ask away in [...]
[ES] Victor Marin – Invictus Designs – Episode 1 Recent Broadcasts Victor debuts with showing you tips and tricks that he uses when he creates his creatures. Make sure to [...]
Joe Menna – Sculpting for Toys & Collectibles – Episode 2 Recent Broadcasts This series will touch on articulation, Live Booleans and other techniques used in the figurines industry! Be sure to check [...]
Danny Mac – Stylized Female Characters – Episode 22 Recent Broadcasts Danny jumps back to his previous model and continues to progress the sculpt in this broadcast. [...]
Michael Pavlovich – Pavlovich Workshop – Episode 34 Recent Broadcasts Michael spends the first half of the broadcast warming up with a character bust, then covered hex tiling with NanoMesh. [...]
Brendon Isaiah Bengtson – Character & Prop Art for Video Games – Episode 15 Recent Broadcasts Brendon continues to sculpt his ecorche and gives some tips and tricks on how he approaches certain muscles in the [...]
Pierre-Olivier Lévesque – Sci-Fi Characters in ZBrush – Episode 10 Recent Broadcasts Pierre-Olivier covers the conception and the creation of a Sci-Fi character inside ZBrush [...]
Blair Armitage – Character Sculpting – Episode 3 Recent Broadcasts Blair continues on with her character and addes more details to the model. [...]
Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 6 (In Japanese) Recent Broadcasts 「ZBrushフィギュア制作の教科書」の著者でもあり、株式会社Wonderful Works代表・原型師 の榊馨様が書籍内にて紹介した手順のZBrush4R8版を紹介いたします。 今回はアズールレーンのプリンツ・オイゲンを制作しています。 Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for [...]
Danny Mac – Stylized Female Characters – Episode 21 Recent Broadcasts Danny continues his sculpt and progresses the anatomy of his stylized character. [...]
Timothy Rapp – Content Production for Video Games – Episode 34 Recent Broadcasts Highlights from this episode – Madballs fan art – Stylized eye demo – Chat about game industry monetization strategies [...]
Mike Thompson – Illustration by Way of Sculpture – Episode 1 Recent Broadcasts Mike Thompson will be covering a 3D to 2D workflow in this series. Be sure to tune in live! [...]