2B from NieR Automata #11: preparing for 3D printing part 2 – Fan Art sculpting with ZBrush Recent Broadcasts This is the eleventh part of the fan art figurine creation series that was broadcasted on ZBrushLIVE. Using ZBrush, [...]
2B from NieR Automata #10: preparing for 3D printing part 1 – Fan Art sculpting with ZBrush Recent Broadcasts This is the tenth part of the fan art figurine creation series that was broadcasted on ZBrushLIVE. Using ZBrush, [...]
Pixologic Paul Gaboury – Did you know that? LIVE – Episode 9 Recent Broadcasts This episode will cover Deformers and Primitives in ZBrush 4R8 Vote live in the chat to help determine Paul’s ZBrush topic [...]
Michael Pavlovich – Pavlovich Workshop – Episode 22 Recent Broadcasts This broadcast includes: Transpose Master (on a .ZTL with 143 SubTools), posing out the tech suit character ‘hamlet style’, created [...]
(Part 2) Michael Pavlovich – Pavlovich Workshop – Episode 22 Recent Broadcasts This part of the broadcast continues with water tight meshes, slicing and closing holes, key registration suing Live Booleans, creating [...]
Robert Vignone – Creating Characters for 3D Printing – Episode 10 Recent Broadcasts In this episode, Robert progresses his Olive sculpt by creating a branch with leaves and sculpting wood using alphas. [...]
(Part 2) Timothy Rapp – Content Production for Video Games – Episode 21 Recent Broadcasts Skip to beginning 2:17 Timothy shows how he uses ZBrush 4R8 to create ‘Disc Jam’, a fast-paced action-sports game, bringing models [...]
Shayleen Hulbert – Character Creation for Games – Episode 16 Recent Broadcasts Skip to beginning 1:30 Shayleen speed sculpts a Splatoon character named Pearl. She also goes through how to build a [...]
Danny Mac – Speed Sculpting – Episode 14 Recent Broadcasts Danny speed sculpts a character bust from a Sphere in 3.5 hours. Concept Art by: Mel Milton [...]
Brendon Isaiah Bengtson – Character & Prop Art for Video Games – Episode 9 Recent Broadcasts Brendon wraps up most of the block out and secondary forms for his character based on the concept for Horizon: [...]
Joseph Drust – #AskZBrush LIVE – Episode 8 #AskZBrushRecent Broadcasts One of our developers answers ZBrush questions from the audience. This episode covers: switching to the Transpose line from the [...]
Ashley A. Adams – Creature & Character Concept Sculpting – Episode 19 Recent Broadcasts Ashley creates a creature concept from a PolySphere in 4 hours. In this broadcast, Ashley talks about silhouette and form while [...]
Shane Olson – Sculpting Stylized Characters – Episode 11 Recent Broadcasts Follow Shane Olson as he takes a 2D character concept into ZBrush and converts it into a 3D character. [...]
Robert Vignone – Creating Characters for 3D Printing – Episode 9 Recent Broadcasts In this episode, Robert continues to push his model further by sculpting wood and organic details on Olive. [...]
Michael Pavlovich – Pavlovich Workshop – Episode 21 Recent Broadcasts In this broadcast, Michael covers the following: Multi-Alpha Brushes in ZBrush 4R8, exporting high and normal maps from objects in [...]
Shayleen Hulbert – Character Creation for Games – Episode 15 Recent Broadcasts Shayleen continues to sculpt the Splatoon Gun and also makes a the stock of the gun using live booleans and [...]
Sakaki Kaoru – 3Dプリント用デフォルメキャラの作り方 榊馨 – Episode 3 (In Japanese) Recent Broadcasts Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for Professional Model [...]
2B from NieR Automata #9: Finalization – Fan Art sculpting with ZBrush Recent Broadcasts This is the ninth part of the fan art figurine creation series that was broadcasted on ZBrushLIVE. Using ZBrush, [...]
Danny Mac – Speed Sculpting – Episode 13 Recent Broadcasts Reference image: Kiki’s Delivery Service (魔女の宅急便) produced by Studio Ghibli [...]
(Part 1) Timothy Rapp – Content Creation for Video Games – Episode 21 Recent Broadcasts Timothy shows how he uses ZBrush 4R8 to create ‘Disc Jam’, a fast-paced action-sports game, bringing models straight into the [...]
Ashley A. Adams – Creature & Character Concept Sculpting – Episode 18 Recent Broadcasts Ashley creates a creature concept from a PolySphere in 4 hours. In this broadcast, Ashley talks about the rhythm of a [...]
Joseph Pikop – So Much Jobs – Episode 3 Recent Broadcasts In this episode, Joe continues with his art test and talks about his experiences with internships. Concept Art: Kekai Kotaki [...]
Sakaki Kaoru – 3Dプリント用デフォルメキャラの作り方 榊馨 – Episode 2 (In Japanese) Recent Broadcasts Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for Professional Model [...]