Marco Plouffe – Sculpting and Posing Complex Hard-Surface Characters in ZBrush

I will be dissecting some of my recent projects in order to explain how I go about sculpting, polishing and posing the complex characters of my recent collaboration with XM Studios : The Four Horsemen. These skills have been mostly required whilst working for the industry of collectible figures, but also for the video-game industry, so you will certainly learn a few good methods or cool tricks!

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Date

Nov 15 2022

Time

12:40 pm - 2:40 pm
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