Magdalena Dadela

Creature Modeler

About Magdalena Dadela

ZBrush Masters: Season 2 - Giving your characters life & personality Segment Summary: Sculpting expressive characters and face shapes. Location: Montreal, Canada Hometown: Gdynia, Poland How Did You Discover ZBrush? While at Vancouver Film School back in 2005 Sculpting Experience: 15+ years Most Used/Favorite Feature: ClayTubes Brush - it's probably the tool I use the most next to a move brush Previous Works, Industry Experience & Highlights: 14 years experience both in film and games. I worked on numerous Assassin's Creed titles , both games and televition, as well as several feature films such as Warcraft the Beginning, Fantastic Beasts: The Crimes of Grindelwald & more! I also worked for Ubisoft Montreal and Toronto, Guerrialla Games, Industrial Light & Magic.

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