Part 2: https://youtu.be/XwMj04kI5JA
Sculpt along with Tony as he shows you how he uses ZBrush with other solutions to create line art illustrations and concepts! Be sure to catch the live stream to hang out or sculpt along!
ZBrush for 2D Line Art & Illustration
More streams coming soon!
Segment Summary: Exploration of ZBrush for asset creating and integration into 2D line art. This can include segments on methods for quick concept art creation and iterative design, to creating environment or hard surface object for use as line art for comics, graphic novels and illustration.
Location: Los Angeles, California
Hometown: Los Angeles, California
How Did You Discover ZBrush? "I was living in Japan at the time and just before I began working in the game market there as a concept artist, I saw a clip of an early demo by Zack Petroc"
Sculpting Experience: 7 years
Most Used/Favorite Feature: DynaMesh
Previous Works, Industry Experience & Highlights: Recent comics featured in Heavy Metal Magazine, Instructor at The Brainstorm School in Burbank, CA, and former artist at Game Republic in Tokyo, Japan.
Fun Facts: "I am a foodie, but coffee and ramen are secret pursuits of mine."