
Demystifying Post Production – ZBrush & Substance – Week 1 – Ian Robinson & Elly Wade
Demystifying Post Production – ZBrush & Substance – Week 1 – Ian Robinson & Elly Wade
We’ll cover how to use the photogrammetry tools built into Substance Sampler to make a 3D reference of a bike, which we’ll then refine in ZBrush. We’ll also cover some quick tips on painting the bike in Substance Painter, and create the final rendered shots in Cinema 4D using Redshift.
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