I’ll talk about the wide range of usage of ZBrush, how it helped me grow and expand my opportunities. I’ll showcase some of my work for Diablo II: Resurrection(Blizzard Entertainment(Games)), Love Death & Robots(Blur Studios( Tv series)), Hellboy:Blood Queen Rises(WorldwideFX Lonodn(Film)) and also some fine art personal pieces( 3d printing, mold, cast). This will cover briefly a few different areas that all rely on sculptural knowledge and ZBrush.
If the time allows I’ll go through these and how I used ZBrush in these specific cases, what the differences are and what unites them. I’ll also talk about staying active as an artist while supervising as well. About what I prefer between the film and game industry and what keeps pulling me towards art and fine art galleries.
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